0
2
{1}game start{2}Code{3}
1,1
{1}1{2}
{1}1{2}
{1}sound_replace(level_snd,'level.wav',1,0,0){2}
2,4
{1}room==level1{2}room==level2{3}
{1}room start{2}room end{3}step{4}draw{5}
{1}instance_create(208,144,monster); instance_create(320,256,monster){2}instance_create(352,96,monster); instance_create(384,192,monster){3}
{1}{2}{3}
{1}{2}{3}
{1}{2}{3}
